Files
runas/Runas/Properties/Resources.Designer.cs

98 lines
4.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Runas.Properties {
using System;
using System.IO;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Runas.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static Stream fu {
get {
var t = ResourceManager.GetObject("fu", resourceCulture);
MemoryStream obj = new MemoryStream((byte[])(t));
return obj;
}
}
/// <summary>
/// Looks up a localized string similar to {
/// &quot;AutoHotKey&quot;: [
/// &quot;C:\\Program Files\\AutoHotkey\\AutoHotkey.exe&quot;,
/// &quot;C:\\Users\\Saret\\Programming\\AHK\\myscript\\myscript 2.0.ahk&quot;
/// ],
/// &quot;Lightshot&quot;: [
/// &quot;C:\\Program Files (x86)\\Skillbrains\\lightshot\\Lightshot.exe&quot;
/// ],
/// &quot;AsusNbKeys&quot;: [
/// &quot;C:\\Program Files (x86)\\ASUS\\ATK Package\\AsusNbKeys\\AsusNbKeys.exe&quot;,
/// &quot;C:\\Program Files (x86)\\ASUS\\ATK Package\\ATK Hotkey\\AsusNbKeys.exe&quot;
/// ],
/// &quot;HControl&quot;: [
/// &quot;C:\\Program Files (x86)\ [rest of string was truncated]&quot;;.
/// </summary>
internal static string progs {
get {
return ResourceManager.GetString("progs", resourceCulture);
}
}
}
}